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Arcane Tactics

Watching a scene of Arcane, I was inspired to make a concept of a game.

Contribution :  Level Designer / Game Designer

General Information

  • Genre :       Tactical RPG

  • Duration :  10 days

  • Date :         July 2022

  • Team :        2 GD

  • Creation of the level design 

  • Realisation of the layout and the level design document

  • Contribution in the game design

Narrative Level :

  • The level is based on an episode of Arcane.

  • The goal is to keep the narrative of the scene and transform it into gameplay

  • The level is divided in different sections where the layout of the level and the gameplay changes.

Character Abilities :

  • The characters have unique abilities based on their traits in the show.

  • The level design is adapted to use these abilities.

Level Layout

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Level Design Document

Team GD

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Pierre Carpentier

System Designer
Game Designer

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  • LinkedIn

© 2022 par Portefolio Axel Rossi. Créé avec Wix.com

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