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Hera's Curse

The task was to make a High concept document of a game based on one of our passion. We then had to make a prototype of that game.
Contribution : Level Designer / Game Designer
General Information
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Genre : Action - Adventure
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Duration : 14 days
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Date : April 2022
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Creation of the level design and implementation of the blockout
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Realisation of the layout and the level design document
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Conception of the High concept document
Combat & Exploration :
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There is two pillars in the game :
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Combat
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Exploration
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The level design is a combination of corridors, and arenas to fight and puzzles zones.
Narrative level design :
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The game is story driven. So the level design a created to support a narrative progression
Level Layout
Level Design Document
High Concept Document
Quest Design Document
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