top of page
Wix1.png

Hera's Curse

ue-logo-stacked-unreal-engine-w-677x545-fac11de0943f.png

The task was to make a High concept document of a game based on one of our passion. We then had to make a prototype of that game.

Contribution :  Level Designer / Game Designer

General Information

  • Genre :       Action - Adventure

  • Duration :  14 days

  • Date :         April 2022

  • Creation of the level design and implementation of the blockout

  • Realisation of the layout and the level design document

  • Conception of the High concept document 

Combat & Exploration :

  • There is two pillars in the game :

    • Combat 

    • Exploration

  • The level design is a combination of corridors,  and arenas to fight and puzzles zones.

2023-04-05 10_28_36-ProtoHera (64-bit Development PCD3D_SM5).png

Narrative level design :

  • The game is story driven. So the level design a created to support a narrative progression

2023-04-05 10_33_42-ProtoHera (64-bit Development PCD3D_SM5).png

Level Layout

Full Map_edited.png

Level Design Document

High Concept Document

Quest Design Document

© 2022 par Portefolio Axel Rossi. Créé avec Wix.com

bottom of page