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Martine à la gueule de bois

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The theme was : Lost and found.

Contribution :  Level Designer 

General Information

  • Genre :       Arcade game

  • Duration :  2 days

  • Date :         April 2021

  • Team :        3 GD - 2 GA

  • Creation of the level design and implementation of the blockout

Project Presentation

  • The game is an arcade game where you have to find various object in the level to score ponints, and leave before the timer ends.

Team GD

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Oscar Charbonnot

Level Designer

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Korine Trieu

Tech Designer

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Team GA

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Mathilde Mazen

Texturing
3D Modeling

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Mélissa Le

3D Modeling
UI Artist

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© 2022 par Portefolio Axel Rossi. Créé avec Wix.com

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